This is done by arranging the gems in such a way that, when they disappear, Counter Gems will drop into the opponents bin. The idea is, of course, not to let that pile get to high by removing them from play by linking like colors together and hitting but also to screw the other person by dropping Counter Gems into their bin. In the game, players maneuver pairs of gems, normal ones, crash gems, or power gems, into a pit where they'll stack up. Super Puzzle Fighter II Turbo follows the established formula of the "match colors to make 'em disappear" style of game design, and it's obvious that Capcom used Puyo Puyo as a foundation for its own take on the genre. Link cable support for two players (multiple cartridge only).Eight playable characters (hidden ones, too).
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